Roco Kingdom Type Chart
Roco Kingdom battles use 18 elements. A super-effective hit deals ×2 damage, a resisted hit deals ×0.5 and every other pairing deals ×1; no matchup grants full immunity. Pick an attacking element to see what it hits hard and what shrugs it off, or pick a defender to see which attacks to fear.
Full 18 × 18 type chart
Rows are the attacking element, columns the defending element. Cyan cells deal ×2, orange cells ×0.5 and plain cells ×1. Fire, for example, is super effective against Bug, Flora, Ice and Mech but resisted by Dragon, Earth and Water.
| Attacking ↓ / Defending → | | | | | | | | | | | | | | | | | | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| | ×1 | ×1 | ×1 | ×1 | ×1 | ×0.5 | ×1 | ×1 | ×1 | ×1 | ×1 | ×1 | ×1 | ×1 | ×0.5 | ×1 | ×0.5 | ×1 |
| | ×1 | ×1 | ×0.5 | ×2 | ×2 | ×2 | ×1 | ×0.5 | ×1 | ×0.5 | ×0.5 | ×1 | ×0.5 | ×1 | ×1 | ×1 | ×0.5 | ×1 |
| | ×1 | ×2 | ×1 | ×0.5 | ×1 | ×0.5 | ×2 | ×0.5 | ×1 | ×1 | ×2 | ×1 | ×1 | ×1 | ×1 | ×1 | ×2 | ×1 |
| | ×1 | ×0.5 | ×2 | ×1 | ×1 | ×2 | ×0.5 | ×0.5 | ×1 | ×1 | ×1 | ×1 | ×1 | ×1 | ×1 | ×1 | ×2 | ×1 |
| | ×1 | ×0.5 | ×1 | ×1 | ×1 | ×1 | ×0.5 | ×1 | ×1 | ×1 | ×1 | ×1 | ×1 | ×1 | ×2 | ×2 | ×1 | ×1 |
| | ×1 | ×0.5 | ×2 | ×1 | ×1 | ×1 | ×2 | ×1 | ×2 | ×2 | ×1 | ×0.5 | ×1 | ×1 | ×1 | ×1 | ×1 | ×1 |
| | ×1 | ×2 | ×0.5 | ×1 | ×1 | ×2 | ×0.5 | ×2 | ×1 | ×1 | ×1 | ×1 | ×2 | ×1 | ×1 | ×1 | ×0.5 | ×1 |
| | ×1 | ×1 | ×1 | ×1 | ×1 | ×1 | ×1 | ×2 | ×1 | ×1 | ×1 | ×1 | ×1 | ×1 | ×1 | ×1 | ×0.5 | ×1 |
| | ×1 | ×0.5 | ×1 | ×2 | ×1 | ×0.5 | ×1 | ×0.5 | ×0.5 | ×1 | ×1 | ×1 | ×2 | ×1 | ×1 | ×1 | ×1 | ×1 |
| | ×1 | ×2 | ×1 | ×1 | ×1 | ×0.5 | ×1 | ×1 | ×1 | ×0.5 | ×1 | ×1 | ×1 | ×2 | ×0.5 | ×1 | ×0.5 | ×1 |
| | ×1 | ×2 | ×0.5 | ×1 | ×1 | ×1 | ×1 | ×1 | ×1 | ×0.5 | ×1 | ×0.5 | ×0.5 | ×0.5 | ×0.5 | ×2 | ×0.5 | ×2 |
| | ×2 | ×1 | ×1 | ×1 | ×1 | ×2 | ×2 | ×1 | ×1 | ×0.5 | ×0.5 | ×1 | ×0.5 | ×0.5 | ×0.5 | ×2 | ×2 | ×0.5 |
| | ×1 | ×2 | ×1 | ×1 | ×1 | ×0.5 | ×1 | ×0.5 | ×0.5 | ×1 | ×2 | ×2 | ×1 | ×1 | ×1 | ×1 | ×0.5 | ×1 |
| | ×1 | ×1 | ×0.5 | ×1 | ×1 | ×1 | ×1 | ×2 | ×1 | ×0.5 | ×1 | ×2 | ×1 | ×1 | ×1 | ×2 | ×0.5 | ×1 |
| | ×0.5 | ×1 | ×1 | ×1 | ×2 | ×1 | ×1 | ×1 | ×1 | ×1 | ×1 | ×1 | ×1 | ×1 | ×2 | ×0.5 | ×1 | ×2 |
| | ×1 | ×1 | ×1 | ×1 | ×0.5 | ×1 | ×1 | ×1 | ×1 | ×2 | ×1 | ×0.5 | ×1 | ×2 | ×2 | ×0.5 | ×1 | ×1 |
| | ×1 | ×1 | ×0.5 | ×0.5 | ×1 | ×2 | ×2 | ×1 | ×0.5 | ×1 | ×1 | ×1 | ×1 | ×2 | ×1 | ×1 | ×0.5 | ×1 |
| | ×1 | ×1 | ×1 | ×1 | ×0.5 | ×1 | ×1 | ×1 | ×1 | ×2 | ×1 | ×2 | ×1 | ×1 | ×1 | ×1 | ×0.5 | ×0.5 |
Element reference
What each element hits for double damage, what resists it, and what it is weak to or resists when defending, with how many Jinies and skills carry it.
| Element | Jinies | Skills | ×2 against | Resisted by | Weak to | Resists |
|---|---|---|---|---|---|---|
| Common | 42 | 92 | None | Earth · Shadow · Mech · | Fighting · | Shadow · |
| Flora | 56 | 37 | Water · Light · Earth · | Fire · Dragon · Poison · Bug · Wing · Mech · | Fire · Ice · Poison · Bug · Wing · | Water · Light · Earth · Electro · |
| Fire | 52 | 40 | Flora · Ice · Bug · Mech · | Water · Earth · Dragon · | Water · Earth · | Flora · Ice · Bug · Charm · Mech · |
| Water | 58 | 29 | Fire · Earth · Mech · | Flora · Ice · Dragon · | Flora · Electro · | Fire · Mech · |
| Light | 24 | 18 | Shadow · Havoc · | Flora · Ice · | Flora · Shadow · | Havoc · Stellar · |
| Earth | 53 | 32 | Fire · Ice · Electro · Poison · | Flora · Fighting · | Flora · Water · Ice · Fighting · Mech · | Common · Fire · Electro · Poison · Wing · |
| Ice | 33 | 34 | Flora · Earth · Dragon · Wing · | Fire · Ice · Mech · | Fire · Earth · Fighting · Mech · | Water · Light · Ice · |
| Dragon | 13 | 17 | Dragon · | Mech · | Ice · Dragon · Charm · | Flora · Fire · Water · Electro · Wing · |
| Electro | 27 | 28 | Water · Wing · | Flora · Earth · Dragon · Electro · | Earth · | Electro · Wing · Mech · |
| Poison | 32 | 24 | Flora · Charm · | Earth · Poison · Shadow · Mech · | Earth · Havoc · Stellar · | Flora · Poison · Bug · Fighting · Charm · |
| Bug | 37 | 25 | Flora · Havoc · Stellar · | Fire · Poison · Fighting · Wing · Charm · Shadow · Mech · | Fire · Wing · | Flora · Fighting · |
| Fighting | 29 | 27 | Common · Earth · Ice · Havoc · Mech · | Poison · Bug · Wing · Charm · Shadow · Stellar · | Wing · Charm · Stellar · | Earth · Bug · Havoc · |
| Wing | 57 | 25 | Flora · Bug · Fighting · | Earth · Dragon · Electro · Mech · | Ice · Electro · | Flora · Bug · Fighting · |
| Charm | 43 | 24 | Dragon · Fighting · Havoc · | Fire · Poison · Mech · | Poison · Havoc · Mech · | Bug · Fighting · |
| Shadow | 36 | 20 | Light · Shadow · Stellar · | Common · Havoc · | Light · Shadow · Havoc · | Common · Poison · Bug · Fighting · |
| Havoc | 38 | 34 | Poison · Charm · Shadow · | Light · Fighting · Havoc · | Light · Bug · Fighting · Charm · | Shadow · Havoc · |
| Mech | 37 | 26 | Earth · Ice · Charm · | Fire · Water · Electro · Mech · | Fire · Water · Fighting · | Common · Flora · Ice · Dragon · Poison · Bug · Wing · Charm · Mech · Stellar · |
| Stellar | 38 | 24 | Poison · Fighting · | Light · Mech · Stellar · | Bug · Shadow · | Fighting · Stellar · |
Status effects each element ignores
Five elements are immune to one matching status effect, which matters when you plan around damage over time.