Roco Kingdom Type Chart

Roco Kingdom battles use 18 elements. A super-effective hit deals ×2 damage, a resisted hit deals ×0.5 and every other pairing deals ×1; no matchup grants full immunity. Pick an attacking element to see what it hits hard and what shrugs it off, or pick a defender to see which attacks to fear.

Super effective against×2
Flora element icon Flora Ice element icon Ice Bug element icon Bug Mech element icon Mech
Resisted by×0.5
Water element icon Water Earth element icon Earth Dragon element icon Dragon

Full 18 × 18 type chart

Rows are the attacking element, columns the defending element. Cyan cells deal ×2, orange cells ×0.5 and plain cells ×1. Fire, for example, is super effective against Bug, Flora, Ice and Mech but resisted by Dragon, Earth and Water.

Damage multiplier for every attacking (row) and defending (column) element
Attacking ↓ / Defending → Common element icon Common Flora element icon Flora Fire element icon Fire Water element icon Water Light element icon Light Earth element icon Earth Ice element icon Ice Dragon element icon Dragon Electro element icon Electro Poison element icon Poison Bug element icon Bug Fighting element icon Fighting Wing element icon Wing Charm element icon Charm Shadow element icon Shadow Havoc element icon Havoc Mech element icon Mech Stellar element icon Stellar
Common element icon Common ×1×1×1×1×1×0.5×1×1×1×1×1×1×1×1×0.5×1×0.5×1
Flora element icon Flora ×1×1×0.5×2×2×2×1×0.5×1×0.5×0.5×1×0.5×1×1×1×0.5×1
Fire element icon Fire ×1×2×1×0.5×1×0.5×2×0.5×1×1×2×1×1×1×1×1×2×1
Water element icon Water ×1×0.5×2×1×1×2×0.5×0.5×1×1×1×1×1×1×1×1×2×1
Light element icon Light ×1×0.5×1×1×1×1×0.5×1×1×1×1×1×1×1×2×2×1×1
Earth element icon Earth ×1×0.5×2×1×1×1×2×1×2×2×1×0.5×1×1×1×1×1×1
Ice element icon Ice ×1×2×0.5×1×1×2×0.5×2×1×1×1×1×2×1×1×1×0.5×1
Dragon element icon Dragon ×1×1×1×1×1×1×1×2×1×1×1×1×1×1×1×1×0.5×1
Electro element icon Electro ×1×0.5×1×2×1×0.5×1×0.5×0.5×1×1×1×2×1×1×1×1×1
Poison element icon Poison ×1×2×1×1×1×0.5×1×1×1×0.5×1×1×1×2×0.5×1×0.5×1
Bug element icon Bug ×1×2×0.5×1×1×1×1×1×1×0.5×1×0.5×0.5×0.5×0.5×2×0.5×2
Fighting element icon Fighting ×2×1×1×1×1×2×2×1×1×0.5×0.5×1×0.5×0.5×0.5×2×2×0.5
Wing element icon Wing ×1×2×1×1×1×0.5×1×0.5×0.5×1×2×2×1×1×1×1×0.5×1
Charm element icon Charm ×1×1×0.5×1×1×1×1×2×1×0.5×1×2×1×1×1×2×0.5×1
Shadow element icon Shadow ×0.5×1×1×1×2×1×1×1×1×1×1×1×1×1×2×0.5×1×2
Havoc element icon Havoc ×1×1×1×1×0.5×1×1×1×1×2×1×0.5×1×2×2×0.5×1×1
Mech element icon Mech ×1×1×0.5×0.5×1×2×2×1×0.5×1×1×1×1×2×1×1×0.5×1
Stellar element icon Stellar ×1×1×1×1×0.5×1×1×1×1×2×1×2×1×1×1×1×0.5×0.5

Element reference

What each element hits for double damage, what resists it, and what it is weak to or resists when defending, with how many Jinies and skills carry it.

Element Jinies Skills ×2 against Resisted by Weak to Resists
Common 42 92 None Earth · Shadow · Mech · Fighting · Shadow ·
Flora 56 37 Water · Light · Earth · Fire · Dragon · Poison · Bug · Wing · Mech · Fire · Ice · Poison · Bug · Wing · Water · Light · Earth · Electro ·
Fire 52 40 Flora · Ice · Bug · Mech · Water · Earth · Dragon · Water · Earth · Flora · Ice · Bug · Charm · Mech ·
Water 58 29 Fire · Earth · Mech · Flora · Ice · Dragon · Flora · Electro · Fire · Mech ·
Light 24 18 Shadow · Havoc · Flora · Ice · Flora · Shadow · Havoc · Stellar ·
Earth 53 32 Fire · Ice · Electro · Poison · Flora · Fighting · Flora · Water · Ice · Fighting · Mech · Common · Fire · Electro · Poison · Wing ·
Ice 33 34 Flora · Earth · Dragon · Wing · Fire · Ice · Mech · Fire · Earth · Fighting · Mech · Water · Light · Ice ·
Dragon 13 17 Dragon · Mech · Ice · Dragon · Charm · Flora · Fire · Water · Electro · Wing ·
Electro 27 28 Water · Wing · Flora · Earth · Dragon · Electro · Earth · Electro · Wing · Mech ·
Poison 32 24 Flora · Charm · Earth · Poison · Shadow · Mech · Earth · Havoc · Stellar · Flora · Poison · Bug · Fighting · Charm ·
Bug 37 25 Flora · Havoc · Stellar · Fire · Poison · Fighting · Wing · Charm · Shadow · Mech · Fire · Wing · Flora · Fighting ·
Fighting 29 27 Common · Earth · Ice · Havoc · Mech · Poison · Bug · Wing · Charm · Shadow · Stellar · Wing · Charm · Stellar · Earth · Bug · Havoc ·
Wing 57 25 Flora · Bug · Fighting · Earth · Dragon · Electro · Mech · Ice · Electro · Flora · Bug · Fighting ·
Charm 43 24 Dragon · Fighting · Havoc · Fire · Poison · Mech · Poison · Havoc · Mech · Bug · Fighting ·
Shadow 36 20 Light · Shadow · Stellar · Common · Havoc · Light · Shadow · Havoc · Common · Poison · Bug · Fighting ·
Havoc 38 34 Poison · Charm · Shadow · Light · Fighting · Havoc · Light · Bug · Fighting · Charm · Shadow · Havoc ·
Mech 37 26 Earth · Ice · Charm · Fire · Water · Electro · Mech · Fire · Water · Fighting · Common · Flora · Ice · Dragon · Poison · Bug · Wing · Charm · Mech · Stellar ·
Stellar 38 24 Poison · Fighting · Light · Mech · Stellar · Bug · Shadow · Fighting · Stellar ·

Status effects each element ignores

Five elements are immune to one matching status effect, which matters when you plan around damage over time.

Flora Ignores: Parasitism
Fire Ignores: Burn
Ice Ignores: Freeze
Electro Ignores: Conductive Charge
Poison Ignores: Poison
A Jini casting Water Blast against Ireyl in a courtyard battle
A turn-based battle: the Water skill Water Blast (110 power, 5 energy) hits the Dragon Jini Ireyl.